People never stop fantasizing about what has not happened. From "Back to the Future" (a traversal movie shot in the United States in 1985) to today's fiery traversal TV series, the plot is full of various reveries. These profound ideas guide human beings to explore the future from the impossible. Nowadays, it is because of this unique "form" of video games that it is more conducive for thinkers to express it all.
With the end of 2019, the selection of various awards in the game industry has come to an end. The game rating industry leader IGN also announced the results of this year's selection. Among them, Control won the award for best action adventure and art direction of the year. Whether this result is fair is not discussed for now. Now we will talk about the gameplay and content together to see why control can achieve great results.
The departure of the "Control" production team
The PC for this game was released on August 27, 2019 and was developed by Remedy Entertainment, a former studio of Quantum Smash. This is a game production company from Finland. Due to its scale, the company has not produced many games so far. However, the quality of the games it sells are all excellent. Although it is inferior to other 3A-level business leaders in terms of publicity, it still relies on the quality of the game to bring a wonderful game experience to the majority of players.
In addition to the recent years of "Quantum Break" and "Control", the production team has several other games that have been heard. One of them, "Psychic Killer", with the assistance of MAX-FX and Havok and UOBooster engines, showed the game screens to be extremely high quality in 2012. Matching the game with a thrilling adventure story as the background, the movie advancing narrative as the narrative means, the game is presented in a very atmospheric way to the players. Then the game itself experienced a short episode. Due to the expiration of third-party music rights in the game, the game had to be temporarily removed.